← Selected work

CONFIDENTIAL CLIENT · MEDICAL EDUCATION

Facial Anatomy & Aesthetics.

A scalable interactive medical-anatomy application built in Unreal Engine for detailed facial exploration across iPad and Windows.

ProjectInteractive medical education app
ClientConfidential medical anatomy client
Gamelance roleFull Unreal Engine implementation
PlatformsiPadOS · Windows
DeliveryTestFlight · Desktop · Source
StatusApproved and delivered

CASE STUDY

Project overview

The application was designed for exploring detailed facial anatomy and facial expressions. Instead of presenting anatomy as a static model, it lets users control individual structures, switch visualization modes, inspect annotations and navigate the face interactively.

A central challenge was supporting real anatomical asset structures. A single facial expression could combine skin, fat, muscles, eyes, eyelashes, skull and teeth across multiple static and skeletal meshes rather than one conventional animated character.

Gamelance built the Unreal Engine architecture around that complexity: anatomical-layer management, animated expressions, visibility controls, annotations, material-driven color visualization, interaction and a content pipeline the client team could maintain.

The application was iterated through client reviews, tested through TestFlight on iPad, delivered for Windows, and handed over with full source, documentation, recorded walkthroughs, team training and integration through the client’s Git repository.

Development contribution

Anatomy systems

  • Layer and multi-mesh management
  • Static and skeletal mesh support
  • Animated facial expressions
  • Skin and blood-vessel overlays
  • Dynamic visibility relationships

Visualization & content

  • Medical annotation system
  • Editable Data Table content
  • Color-coded material controls
  • Multi-material anatomy support
  • Diffuse, roughness and opacity data

Platforms & delivery

  • Mouse and touch interaction
  • Responsive iPad interface
  • TestFlight and Windows packaging
  • Mobile performance considerations
  • Documentation, training and source handoff

CLIENT FEEDBACK

“Thanks again—really appreciate the thoroughness of your work so far.”
Medical Anatomy Application Client

START A CONVERSATION

Tell us what you're building.

Share the essentials. Gamelance will review the brief and reply directly.